1.Provide insights into our games and players to help our studio make more informed decisions;
2.Work with various stakeholders and fellow researchers to define the potential problems that will facilitate the development of research;
3.Design research to ensure a perfect match between methodology and execution;
4.Conduct research, including lab playtest, analysis of player behavior data or field interviews;
5.Share the results of your research with teams across the entire studio;
6.Work with fellow researchers and various stakeholders to define recommendations of product improvement based on data analysis.
1.Native level proficiency in English or Japanese, both written and verbal;
2.Rich mobile game experience as a player is required;
3.Background in UX or human-subject research such as human-computer interaction, human factors, informatics, cognitive science, psychology is a plus;
4.Familiar with different research methods and able to adopt the best method for a given research problem. 5.Proven experiences with both quantitative and qualitative research methods;
6.Comfortable with communication face-to-face, via email and by phone and in group settings both formal and informal;
7.A demonstrated passion for mobile games.